Phillip Coopers Work
Friday, September 25, 2015
Buoy Texturing Final
Render
AO
Diffuse
Gloss
NM
Spec
Thursday, September 24, 2015
Character Sculpting final
Render
Original Concept (Unknown Artist)
Tuesday, September 22, 2015
Material and Lighting Final
These are some images from modo and nuke of setting up for multipass rendering
Mini Test (In-Class)
Friday, September 11, 2015
Object to Tangent space Normal Maps
Object Space
Tangent Space
Tuesday, September 8, 2015
Multipass Practice
Friday, September 4, 2015
Buoy Mapping
Maya
Modo
Tuesday, September 1, 2015
Hard Plastic
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