Phillip Coopers Work

Friday, September 4, 2015

Buoy Mapping

Maya



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Posted by PCooper at 3:50 PM
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Blog Archive

  • ▼  2015 (23)
    • ▼  September (8)
      • Buoy Texturing Final
      • Character Sculpting final
      • Material and Lighting Final
      • Mini Test (In-Class)
      • Object to Tangent space Normal Maps
      • Multipass Practice
      • Buoy Mapping
      • Hard Plastic
    • ►  August (6)
    • ►  July (4)
    • ►  June (1)
    • ►  March (3)
    • ►  January (1)
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